Ford Motor Company / Sync Tech Canada (EV Digital & Design) | Ottawa, ON | April 2023 to Present
Own development and maintenance of the PHX 3D vehicle-avatar renderer for Ford and Lincoln HMIs, shipping across 9 vehicle programs on Android Automotive OS.
Algonquin College | Ottawa, ON | September 2023 to September 2025
Taught advanced C++ and Unreal Engine production topics — engine systems, networking, concurrency, optimization, and full project delivery — to senior students.
Algonquin College | Ottawa, ON | September 2023 to September 2025
Taught core C#/Unity and advanced C++/Unreal development through gameplay projects, multiplayer prototypes, and engine-systems assignments.
Leia Inc. | Menlo Park, CA | July 2022 to July 2023
Built a Unity plugin bringing Leia's native lightfield display library into Vulkan, DirectX 11/12, OpenGL, and Metal projects.
CAE (Canadian Aviation Electronics) - Simfinity Trax | Montreal, QC | August 2021 to August 2022
Built networked XR pilot-avatar systems with IK and Ultraleap gesture interactions for flight-training simulations.
Department of National Defence Canada - MCSC HRMS | Ottawa, ON | September 2020 to September 2021
Worked across a Win32 HRMS stack — PL/SQL data logic, MFC client features, and workflow updates — for a production HR platform.
Algonquin College Simulations Lab (ACSL) / Canadian Aviation and Space Museum (CASM) | Ottawa, ON | May 2019 to July 2020
Led a VR programming team building Unity/C# AR and VR prototypes, internal tools, and museum demo experiences.
RHEA Inc. | Ottawa, ON | December 2016 to December 2018
Supported rapidPHIRE product development with UML data modeling, PL/SQL and C++ implementation, and data-migration work.
Phirelight Security Solutions Inc. | Ottawa, ON | January 2014 to December 2016
Configured and maintained Fortigate firewalls, Cisco Catalyst switching, and Cisco routing across enterprise customer environments.