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Lead programmer

Algonquin College Simulations Lab (ACSL) / Canadian Aviation and Space Museum (CASM) · May 2019 to July 2020· Ottawa, ON

Led programming for simulation and museum-facing XR experiences, combining technical direction with hands-on implementation and team coordination.

Highlights

  • Built Unity/C# AR and VR prototypes, internal tools, and museum demo experiences.
  • Led a VR programming team using Scrum to plan, build, test, and deliver milestones.
  • Owned the team's Unity SRP/URP rendering-pipeline work.
  • Implemented UML designs in code and validated behavior with the team during QA.
  • Wrote diagrams and implementation notes for math-heavy gameplay, networking, and data-heavy simulation systems.
  • Presented regular VR demos at CASM and Ingenium Science & Tech Museum, handling setup, scheduling, and support.

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