Boids

WEBGL

Separation, alignment and cohesion resolved over a uniform grid. Hold to pull the flock into orbit.

Play with it

Hold anywhere to draw the flock in. A sideways swirl rides on top of the pull, so boids settle into orbit around the cursor rather than collapsing onto it. The reach extends well past the ring, so one press gathers a whole swathe of the flock.

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